A different type of frustration
Let me just say this right off the bat: I loved this game—I still do. But I have had several bad experiences with it.
To start, basic control problems. Yeah, I get that with a touch screen, it is very hard to perfect, but come ON! I can hang on the edge of, let’s say, a cliff, with no problems, mainly. But when I put my finger down to move the hammer, the shaded circle which represents the path the hammer takes somehow TELEPORTS to anywhere on the screen, so naturally, the hammer goes that way, and FLINGS me off the cliff. This actually happened several times, especially in Orange Hell, and will probably continue to happen until it’s fixed.
Also, in a few places, the hammer man (Diogenes?) goes through a period of extreme hypersensitivity, thus making it virtually impossible to safely control him. (Basically, fix the sensitivity! No matter where the dial is set, the game seems to follow its own rules, or rule, which seems to be “prevent the player from winning, no matter what the cost.” (I mean, more than is fair, anyway.))
And yet despite this, I still managed to beat the game. After launching myself off the cell tower and maneuvering through the asteroids, the credits started to roll. You can imagine my relief and excitement. Then, right after the second part of the credits (like, the paragraph “design, script, blah blah blah by Bennett Foddy,” before the song even started), the game crashed, meaning I was kicked out back into my home screen on my device. When I got back on, the game had restarted, at the part where the guy gets out of the cauldron and grabs the hammer. Naturally, one would assume the game thought I had watched the credits and sent me back to the beginning, so no complaints there, but the ONE THING that I wanted to do was SEE THE SECRET at the end of the credits!
I have started again (what choice do I have?), and I hope that it doesn’t happen again. If it does, I...
Don’t know what I would do. But seriously, Bennett, I hope you had enough patience to read to this part, because you forced every player who bought the game to do the same. Just please, fix the random crashes and sensitivity issues and you won’t hear a negative comment about this game from me ever again, because I love the game. I just hate the mistakes that have been made. So, just update it, Bennett. Thanks for reading this.
All right, Bennett Foddy. You’ve got some explaining to do.
This update was written seconds after I defeated the game again, dealing with the same sh...stuff AGAIN. I thought the crashing was just random bad luck, but right when the credits started rolling, the entire game crashed, AGAIN!! I put a lot of work into the game, and I thought it would pay off, but it just kicked me off before I saw the secret of the game, for a second time. I don’t think I’ll ever take this game seriously again. So sure, the game is unforgiving, but it also responds to touches that never even happened, and at all the milestones in the game, there are episodes of hypersensitivity. I am unbelievably angry right now. You’re probably not even going to read this, because it’s just a speck in the other reviews. But, in the off chance that you’re reading this, I just want to say, for my sake, and anybody like me, fix this, please.
I guess I’ll just get it on the PC until then...